
Alpha Programming Present...

         -------- Iron Joe Demo: (c) Alpha Programming 1996 --------

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           PC    #   ##### #   # #   #      #   #   # ####   PC
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               ##### #  ## ##### #   #    ##    ##### #####  Version 0.09

-----------------------------------------------------------------------------
                      By James Langston and Marc Warne
-----------------------------------------------------------------------------
  This game is Copyright (c) Alpha Programming 1996.  Please read 'License'
                             for more information
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Hello adventurer.

 Thank you for trying the demo version of the game, Iron Joe. This version
has only 2 levels, but the full version will have 9. There are a few known
bugs in this game, so if you want to known about them, please read 'Bugs'.
For the credits, read 'Credits'!

 Please note that there will be an enhanced version of the Iron Joe demo,
which will be Verseion 0.10. In this version, the only way to quit it is to
loose all of your lives.

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Requirements:

    286/386.
      Newer/Faster models will run too fast: This will be fixexd soon...
      Older/Slower models will run too slow
    CGA Graphics Adaptor Minimum
    320K RAM Minimum, I think!


                                     ======
                                 ==== PLOT ====
                                     ======

        You have to look after Iron Joe. Joe is a stupid secret agent type
thing who is trying to stop the dreadded Von Plopp family from taking over
the world! The Von Plopp family are a group of 9 brothers and sisters,
trying to take over the world. No-one knows what the parents look like.

        Iron Joe moves on his own, but is a bit stupid. You have to help 
him a bit. He has to kill the family by hitting the STAR BOMB (A Von Plopp 
trademark, they never go anywhere without one).

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                                    ========
                               ==== CONTROLS ====
                                    ========

Joe moves by himself, so the only controls are:

                              SPACE     -     Jump
                              S         -     Stop

Now, when have you ever seen such an easy to use game?

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                               ==================
                          ==== LEVEL DESCRIPTIONS ====
                               ==================

1: BOING CITY STREETS
~~~~~~~~~~~~~~~~~~~~~

        This level is based in Joe's home city. The main action is on the
skyscrapers where Joe has to avoid stupid babies who shouldn't be out on 
their own (Who are the parents?), killer Grannies (Who never stop moaning
about how the bus services have got worse, and how the number 2 bus only
comes every 20 mintues), and jump on the moving platform (How did that get
there?), to cross the pit of spikes.

GUARDIAN: Mike Von Plopp Mike is the only really normal person in the family
  of 9. Therefore he is fairly simple to defeat.

2: THE SEWERS
~~~~~~~~~~~~~
        To get to the HQ, you must secretly go through the sewer system. The 
residents of Boing City aren't exactly known for their hygiene. There are
also rocks. Large, heavy, painful rocks. They always seem to head for you on
your little surfboardy type thing. You must jump them, but the current gets
stronger and stronger. It gets harder.

GUARDIAN: Bill Von Plopp Bill is the sort of person who will do ANYTHING to
  get results, which includes going knee-deep in sewage. Anyway, he's a bit
  dim, so if you're quick enough, he might not see the rock you've just
  jumped, and may get hit. (HINT OF THE MONTH!)

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                                  ============
                             ==== OTHER LEVELS ====
                                  ============

3: THE FACTORY          Steve Von Plopp
4: THE DOCKS            Harry
5: BOATRODE             Vanessa
6: DING CITY PARK       Gideon
7: THE FIGHT            Bully (!)
8: CREEPY CASTLE        Willie (Stop sniggering)
9: HQ                   Jake

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                                    =======
                               ==== CREDITS ====
                                    =======

                          Original Idea: James Langston
                         PC Programming: James Langston
                Bitz of the Programming: Marc Warne
                                  Music: James Langston
                           Title Screen: Marc Warne
                          Documentation: Marc Warne and James Langston

Contacts
~~~~~~~~
    If you wish to contact James Langston or Marc Warne, you may write to
them at the following addresses:

                              James  Langston

                             71 Bayard Avenue,
                                Downs Barn,
                              Milton  Keynes,
                                   Bucks.
                                  MK4 7LW
.............................................................................

                                 Marc Warne

                               9 Sandal Court,
                             Shenley Church End,
                                Milton Keynes,
                                   Bucks.
                                  MK5  6HB

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                                    =======
                               ==== BUGS!!! ====
                                    =======

  On a 8086, 8088 or 186, this program will run too slow.
  On a 286 or 386, this program will run well.
  On a 486, 586, 686 or anything else made my Intel (Am I allowed to use
that word...) will run far too fast. In later versions of this program,
there will be an option to set what computer you have.

  There is also the other known bug that on level 1, at the bottom of the
screen, when you press jump, Joe may decide that he wants to go below the
ground and walk along with his hair stuck to the ceiling (???). This only
happens when you jump just before the platform. This program will hopefully
soon be rectified.

  Recently, a new option on the main menu was added to allow a manual setting
of the speed. This is known as the Multiplier. By selecting option 3, you
can manually set the speed of the game. A setting of 1 means that it will run
at the speed of a 286/386, and by choosing a higher setting, the game will
run slower.

  Tested settings:
                     0. Fastest speed (8086/8088/186)
                     1. 286/386
                    50. 486 DX2-66

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                                    =======
                               ==== LICENSE ====
                                    =======

  You may use this program AT YOUR OWN RISK. If anything goes wrong, by the
use/partly by the use of this program, whether directly or indirectly, I
cannot be held responsible. You may not decompile, reverse engineer, attempt
to find the source code etc. of this program. Having said this, the program
seems to work fine...

  This program may be copied freely as long as the documentation is
distributed with it. You may give this to PD libraries, upload it to BBSs or
give it to people yourself (It is FREEWARE).

  The program and documentation are Copyright (c) Alpha Programming 1996. If
you do not follow the above guidelines, you are breaking the law.

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                                                             17th August 1996
                                                      Alpha Programming 1996

